[Webkit-unassigned] [Bug 247042] New: TextureMapper: Calculate the bounding box of a layer transformed by 4x4 matrix precisely by intersecting with the viewport
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Oct 25 18:28:29 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=247042
Bug ID: 247042
Summary: TextureMapper: Calculate the bounding box of a layer
transformed by 4x4 matrix precisely by intersecting
with the viewport
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Platform
Assignee: webkit-unassigned at lists.webkit.org
Reporter: Hironori.Fujii at sony.com
Created attachment 463245
--> https://bugs.webkit.org/attachment.cgi?id=463245&action=review
test case
bug#244824 added transformedBoundingBox to calculate the bounding box of a layer transformed by 4x4 matrix.
However, it isn't precise.
For example, in the test case, the right side of the blue element is at infinity.
transformedBoundingBox is assuming the positions of the right side are (inf, inf) and (-inf, -inf).
We can calculate more precise bounding box by intersecting element edges with the viewport.
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