[Webkit-unassigned] [Bug 248339] Babylon.js Shadows are incorrect on iOS with WebGL via Metal
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Nov 28 15:25:30 PST 2022
https://bugs.webkit.org/show_bug.cgi?id=248339
Kenneth Russell <kbr at google.com> changed:
What |Removed |Added
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CC| |djg at apple.com
--- Comment #5 from Kenneth Russell <kbr at google.com> ---
I think this is a duplicate of Bug 232071. It's related to the filterability of depth textures when using certain depth compare modes.
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