[Webkit-unassigned] [Bug 241223] AudioWorklet renders with glitches when playback

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Nov 14 13:13:49 PST 2022


https://bugs.webkit.org/show_bug.cgi?id=241223

--- Comment #3 from Chris Dumez <cdumez at apple.com> ---
OK, I am able to reproduce now. A few findings:
1. This has nothing to do with AudioWorklet and it is reproducible with just an OscillatorNode in the audio graph

2. It is likely due to some state that remains in the GPUProcess.
The reason I say this is that if you start with speakers and then plug in your headphones, the sound will become bad. If you reload the tab, the sound will remain bad. If you open the demo in a new tab, the sound is still bad as well. However, if you restart Safari, the sound becomes OK (with headphones). Then if you unplug the headphones, the sound becomes bad with the speakers.

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