[Webkit-unassigned] [Bug 240639] Canvas.toDataURL causes excessive GPUP memory use on Cocoa
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu May 19 08:59:13 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=240639
--- Comment #2 from Kimmo Kinnunen <kkinnunen at apple.com> ---
Should probably be fixed by removing ImageBuffer::toData / ImageBuffer::toDataURL and using data(), dataURL(),
String dataURL(ImageBuffer&, const String& mimeType, std::optional<double> quality = std::nullopt, PreserveResolution preserveResolution)
Vector<uint8_t> toData(ImageBuffer&, const String& mimeType, std::optional<double> quality = std::nullopt)
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