[Webkit-unassigned] [Bug 240567] New: Timeout too short for AR scene loading resulting in a misleading user notification

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed May 18 01:59:16 PDT 2022


https://bugs.webkit.org/show_bug.cgi?id=240567

            Bug ID: 240567
           Summary: Timeout too short for AR scene loading resulting in a
                    misleading user notification
           Product: WebKit
           Version: Safari 15
          Hardware: Unspecified
                OS: iOS 15
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: WebXR
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: pixelpartner at icloud.com

If an AR scene both takes load to load AND its Scene initialisation has many Actions to hide instances that may later be shown again, the timeout can be triggered easily.
With the time out the user is presented with something like "could not load", but both the preview was rendered and if you tap, the scene properly loads into AR Quick Look.

I suggest to both increase the seconds for the timeout trigger and consider to refactor the warning / error wording to account for several reasons.

Find a sample scene here:
https://kreativekommunikationskonzepte.de/wp-content/uploads/ar/PlugVan_en.reality

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