[Webkit-unassigned] [Bug 240567] New: Timeout too short for AR scene loading resulting in a misleading user notification
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed May 18 01:59:16 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=240567
Bug ID: 240567
Summary: Timeout too short for AR scene loading resulting in a
misleading user notification
Product: WebKit
Version: Safari 15
Hardware: Unspecified
OS: iOS 15
Status: NEW
Severity: Normal
Priority: P2
Component: WebXR
Assignee: webkit-unassigned at lists.webkit.org
Reporter: pixelpartner at icloud.com
If an AR scene both takes load to load AND its Scene initialisation has many Actions to hide instances that may later be shown again, the timeout can be triggered easily.
With the time out the user is presented with something like "could not load", but both the preview was rendered and if you tap, the scene properly loads into AR Quick Look.
I suggest to both increase the seconds for the timeout trigger and consider to refactor the warning / error wording to account for several reasons.
Find a sample scene here:
https://kreativekommunikationskonzepte.de/wp-content/uploads/ar/PlugVan_en.reality
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