[Webkit-unassigned] [Bug 238492] New: getUserMedia does not support multiple cameras simultaneously

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Mar 29 00:25:12 PDT 2022


https://bugs.webkit.org/show_bug.cgi?id=238492

            Bug ID: 238492
           Summary: getUserMedia does not support multiple cameras
                    simultaneously
           Product: WebKit
           Version: Safari 15
          Hardware: iPhone / iPad
                OS: iOS 15
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: WebRTC
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: webkit at awe.media
                CC: youennf at gmail.com

This is a follow on from https://bugs.webkit.org/show_bug.cgi?id=179363

Specifically comment 30 (https://bugs.webkit.org/show_bug.cgi?id=179363#c30) from youenn fablet 

"If your particular use case is about capturing with both cameras, please file a new bug."

This prevents creating immersive web experiences that use both user and environment facing cameras at the same time. For example to capture the user's face and place that into their view of the world in front of them (e.g. on 3D models, etc.). Or to use face/gaze tracking while the user is looking at and interacting with the world in front of them.

Happy to provide more examples if required.

This functionality (e.g. gUM supports multiple cameras simultaneously) works as expected on Chrome Android.

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