[Webkit-unassigned] [Bug 238492] New: getUserMedia does not support multiple cameras simultaneously
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Mar 29 00:25:12 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=238492
Bug ID: 238492
Summary: getUserMedia does not support multiple cameras
simultaneously
Product: WebKit
Version: Safari 15
Hardware: iPhone / iPad
OS: iOS 15
Status: NEW
Severity: Normal
Priority: P2
Component: WebRTC
Assignee: webkit-unassigned at lists.webkit.org
Reporter: webkit at awe.media
CC: youennf at gmail.com
This is a follow on from https://bugs.webkit.org/show_bug.cgi?id=179363
Specifically comment 30 (https://bugs.webkit.org/show_bug.cgi?id=179363#c30) from youenn fablet
"If your particular use case is about capturing with both cameras, please file a new bug."
This prevents creating immersive web experiences that use both user and environment facing cameras at the same time. For example to capture the user's face and place that into their view of the world in front of them (e.g. on 3D models, etc.). Or to use face/gaze tracking while the user is looking at and interacting with the world in front of them.
Happy to provide more examples if required.
This functionality (e.g. gUM supports multiple cameras simultaneously) works as expected on Chrome Android.
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