[Webkit-unassigned] [Bug 238111] ANGLE Metal: error during glLinkProgram (Internal error compiling shader with Metal backend)

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Mar 21 22:41:12 PDT 2022


https://bugs.webkit.org/show_bug.cgi?id=238111

--- Comment #4 from Kimmo Kinnunen <kkinnunen at apple.com> ---
Thank you for the report.
If you are using WebGL via Safari, please use provide more information:
- operating system version
- device type

Additionally you can use the skeleton reproduction test case to add your content and see if the bug appears. If it does, please attach a modified version. I could not immediately reproduce your problem.

If you are using ANGLE directly as part of C++ application, it would be best to:
1) have a simple project that reproduces the problem
2) file this issue in issue in ANGLE bug tracker directly https://bugs.chromium.org/p/angleproject/issues/list .

If you don't want to attach it to ANGLE bug tracker, you can of course attach it here too and I can forward it to ANGLE.

For the direct ANGLE case, you can query the shader info log (similar to what WebGL does) to get the translated shader and the error.

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