[Webkit-unassigned] [Bug 237906] WebGL on Metal renders super glitchy (strobing, flashing, wrong textures)

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Mar 15 12:22:00 PDT 2022


https://bugs.webkit.org/show_bug.cgi?id=237906

Kimmo Kinnunen <kkinnunen at apple.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           See Also|                            |https://bugs.webkit.org/sho
                   |                            |w_bug.cgi?id=237113

--- Comment #3 from Kimmo Kinnunen <kkinnunen at apple.com> ---
Thank you for the report.
Unfortunately there is at least one high impact regression, bug 237113.
This affects multisample rendering with preserveDrawingBuffer == true.

I could not immediately start a practice mode -- the game did not manage to connect and the link did not work.
If the game uses preserveDrawingBuffer == true, you may experiment working around the issue by turning it false if this is possible with the game..

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