[Webkit-unassigned] [Bug 237893] New: Add WebGL testing hooks to make it possible to test GraphicsContextGL calls that time out during WebGL operation
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Mar 15 07:10:52 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=237893
Bug ID: 237893
Summary: Add WebGL testing hooks to make it possible to test
GraphicsContextGL calls that time out during WebGL
operation
Product: WebKit
Version: Other
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: kkinnunen at apple.com
CC: dino at apple.com, kbr at google.com, kkinnunen at apple.com
Add WebGL testing hooks to make it possible to test GraphicsContextGL calls that time out during WebGL operation
void WebGLRenderingContextBase::paintRenderingResultsToCanvas()
{
if (isContextLostOrPending())
return;
...
prepareForDisplay();
...
m_context->paintCompositedResultsToCanvas(*buffer);
}
We'd like to test what happens when timeout happens in prepareForDisplay(), so that paintCompositedResultsToCanvas() is executed on a failing context.
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