[Webkit-unassigned] [Bug 237559] New: [ iOS Debug ] fast/canvas/webgl/index-validation-with-resized-buffer.html is a flaky failure

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Mar 7 14:50:59 PST 2022


https://bugs.webkit.org/show_bug.cgi?id=237559

            Bug ID: 237559
           Summary: [ iOS Debug ]
                    fast/canvas/webgl/index-validation-with-resized-buffer
                    .html is a flaky failure
           Product: WebKit
           Version: WebKit Nightly Build
          Hardware: Unspecified
                OS: Unspecified
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: New Bugs
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: Matteo_flores at apple.com

fast/canvas/webgl/index-validation-with-resized-buffer.html
Is a flaky failure on iOS Debug queues.

Failure appears to originate around r289703 but further investigation is needed to identify regression point.

HISTORY:
https://results.webkit.org/?suite=layout-tests&test=fast%2Fcanvas%2Fwebgl%2Findex-validation-with-resized-buffer.html&platform=ios

DIFF:
--- /Volumes/Data/worker/ios-simulator-15-debug-tests-wk2/build/layout-test-results/fast/canvas/webgl/index-validation-with-resized-buffer-expected.txt
+++ /Volumes/Data/worker/ios-simulator-15-debug-tests-wk2/build/layout-test-results/fast/canvas/webgl/index-validation-with-resized-buffer-actual.txt
@@ -1,16 +1,16 @@
+CONSOLE MESSAGE: WebGL: INVALID_VALUE: shaderSource: attempt to use a deleted program or shader
+CONSOLE MESSAGE: WebGL: INVALID_VALUE: compileShader: attempt to use a deleted program or shader
+CONSOLE MESSAGE: WebGL: INVALID_VALUE: getShaderParameter: attempt to use a deleted program or shader
+CONSOLE MESSAGE: WebGL: INVALID_VALUE: getShaderInfoLog: attempt to use a deleted program or shader
+CONSOLE MESSAGE: *** Error compiling shader '[object WebGLShader]':null
+CONSOLE MESSAGE: TypeError: null is not an object (evaluating 'gl.NO_ERROR')
 Test that updating the size of a vertex buffer is properly noticed by the WebGL implementation.

 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".

-PASS getError was expected value: NO_ERROR : after initialization
-PASS getError was expected value: NO_ERROR : after vertex setup
-PASS getError was expected value: NO_ERROR : after texture coord setup
-PASS getError was expected value: NO_ERROR : after vertex redefinition
-PASS getError was expected value: NO_ERROR : after texture coordinate / color redefinition
-PASS getError was expected value: NO_ERROR : after setting up indices
-PASS getError was expected value: NO_ERROR : after drawing
-
-PASS successfullyParsed is true
+*** Error compiling shader '[object WebGLShader]':null
+FAIL successfullyParsed should be true. Was false.
+Some tests failed.

 TEST COMPLETE

DIFF-URL:
https://build.webkit.org/results/Apple-iOS-15-Simulator-Debug-WK2-Tests/r290888%20(1860)/fast/canvas/webgl/index-validation-with-resized-buffer-diff.txt

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