[Webkit-unassigned] [Bug 237434] Precision issue in in Vertex Shader on iPads/M1 (but work on Intel Mac)
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Mar 3 11:35:36 PST 2022
https://bugs.webkit.org/show_bug.cgi?id=237434
--- Comment #2 from Gregg Tavares <gman at chromium.org> ---
I don't think this has anything to do with it but there are differences in vertex handling for certain cases in
src/libANGLE/renderer/metal/shaders/mtl_default_shaders_src_autogen.metal
In upstream ANGLE vs WebKit. No idea why those differences exist and have not been merged.
--
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.webkit.org/pipermail/webkit-unassigned/attachments/20220303/e9e2eb1a/attachment-0001.htm>
More information about the webkit-unassigned
mailing list