[Webkit-unassigned] [Bug 243376] New: [GTK] Fails to build as of r252858 (fd0426d0c812) linking to libpas
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Sat Jul 30 11:48:43 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=243376
Bug ID: 243376
Summary: [GTK] Fails to build as of r252858 (fd0426d0c812)
linking to libpas
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebKitGTK
Assignee: webkit-unassigned at lists.webkit.org
Reporter: pgriffis at igalia.com
CC: bugs-noreply at webkitgtk.org
Tested on main with a clean debug build in flatpak (`build-webkit --gtk --debug`). Reverting this commit fixes it.
[1550/2117] Linking CXX executable bin/TestWebKitAPI/TestWebCore
FAILED: bin/TestWebKitAPI/TestWebCore
: && /usr/bin/c++ -fdiagnostics-color=always -Wextra -Wall -pipe -Wno-odr -Wno-stringop-overread -Wno-stringop-overflow -Wno-nonnull -Wno-array-bounds -Wno-expansion-to-defined -Wno-noexcept-type -Wno-psabi -Wno-misleading-indentation -Wno-maybe-uninitialized -Wwrite-strings -Wundef -Wpointer-arith -Wmissing-format-attribute -Wcast-align -Wno-tautological-compare -fno-strict-aliasing -fno-exceptions -fno-rtti -gsplit-dwarf -g -fuse-ld=lld -Wl,--disable-new-dtags -Wl,--gdb-index @CMakeFiles/TestWebCore.rsp -o bin/TestWebKitAPI/TestWebCore && :
ld.lld: error: undefined symbol: pas_ensure_heap_slow
>>> referenced by pas_heap_ref.h:65 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_heap_ref.h:65)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(pas_ensure_heap)
>>> referenced by pas_heap_ref.h:65 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_heap_ref.h:65)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeyMessageEvent.cpp.o:(pas_ensure_heap)
>>> referenced by pas_heap_ref.h:65 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_heap_ref.h:65)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeySession.cpp.o:(pas_ensure_heap)
>>> referenced 188 more times
ld.lld: error: undefined symbol: pas_panic_on_out_of_memory_error
>>> referenced by pas_allocation_result.h:106 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_allocation_result.h:106)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(pas_allocation_result_crash_on_error)
>>> referenced by pas_allocation_result.h:106 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_allocation_result.h:106)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeyMessageEvent.cpp.o:(pas_allocation_result_crash_on_error)
>>> referenced by pas_allocation_result.h:106 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_allocation_result.h:106)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeySession.cpp.o:(pas_allocation_result_crash_on_error)
>>> referenced 188 more times
ld.lld: error: undefined symbol: pas_segregated_heap_medium_allocator_index_for_index
>>> referenced by pas_segregated_heap.h:250 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_segregated_heap.h:250)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(pas_segregated_heap_allocator_index_for_index)
>>> referenced by pas_try_allocate_intrinsic.h:134 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_try_allocate_intrinsic.h:134)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(pas_try_allocate_intrinsic_impl_casual_case)
>>> referenced by pas_segregated_heap.h:250 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_segregated_heap.h:250)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeyMessageEvent.cpp.o:(pas_segregated_heap_allocator_index_for_index)
>>> referenced 379 more times
ld.lld: error: undefined symbol: pas_thread_local_cache_fast_tls
>>> referenced by pas_thread_local_cache.h:104 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_thread_local_cache.h:104)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(pas_thread_local_cache_try_get_impl)
>>> referenced by pas_thread_local_cache.h:104 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_thread_local_cache.h:104)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeyMessageEvent.cpp.o:(pas_thread_local_cache_try_get_impl)
>>> referenced by pas_thread_local_cache.h:104 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_thread_local_cache.h:104)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeySession.cpp.o:(pas_thread_local_cache_try_get_impl)
>>> referenced 188 more times
ld.lld: error: undefined symbol: pas_thread_local_cache_get_local_allocator_slow
>>> referenced by pas_thread_local_cache.h:271 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_thread_local_cache.h:271)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(pas_thread_local_cache_get_local_allocator_for_possibly_uninitialized_but_not_unselected_index)
>>> referenced by pas_thread_local_cache.h:271 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_thread_local_cache.h:271)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeyMessageEvent.cpp.o:(pas_thread_local_cache_get_local_allocator_for_possibly_uninitialized_but_not_unselected_index)
>>> referenced by pas_thread_local_cache.h:271 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_thread_local_cache.h:271)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeySession.cpp.o:(pas_thread_local_cache_get_local_allocator_for_possibly_uninitialized_but_not_unselected_index)
>>> referenced 188 more times
ld.lld: error: undefined symbol: pas_thread_local_cache_get_local_allocator_if_can_set_cache_for_possibly_uninitialized_index_slow
>>> referenced by pas_thread_local_cache.h:346 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_thread_local_cache.h:346)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(pas_thread_local_cache_get_local_allocator_if_can_set_cache_for_possibly_uninitialized_index)
>>> referenced by pas_thread_local_cache.h:346 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_thread_local_cache.h:346)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeyMessageEvent.cpp.o:(pas_thread_local_cache_get_local_allocator_if_can_set_cache_for_possibly_uninitialized_index)
>>> referenced by pas_thread_local_cache.h:346 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_thread_local_cache.h:346)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeySession.cpp.o:(pas_thread_local_cache_get_local_allocator_if_can_set_cache_for_possibly_uninitialized_index)
>>> referenced 188 more times
ld.lld: error: undefined symbol: bmalloc_megapage_table
>>> referenced by bmalloc_heap_config.h:82 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_config.h:82)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_heap_config_fast_megapage_kind)
>>> referenced by bmalloc_heap_config.h:82 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_config.h:82)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeyMessageEvent.cpp.o:(bmalloc_heap_config_fast_megapage_kind)
>>> referenced by bmalloc_heap_config.h:82 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_config.h:82)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeySession.cpp.o:(bmalloc_heap_config_fast_megapage_kind)
>>> referenced 188 more times
ld.lld: error: undefined symbol: bmalloc_medium_page_header_table
>>> referenced by bmalloc_heap_config.h:82 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_config.h:82)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_heap_config_page_header)
>>> referenced by bmalloc_heap_config.h:82 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_config.h:82)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_medium_segregated_page_header_for_boundary)
>>> referenced by bmalloc_heap_config.h:82 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_config.h:82)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_medium_segregated_boundary_for_page_header)
>>> referenced 952 more times
ld.lld: error: undefined symbol: bmalloc_marge_page_header_table
>>> referenced by bmalloc_heap_config.h:82 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_config.h:82)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_heap_config_page_header)
>>> referenced by bmalloc_heap_config.h:82 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_config.h:82)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_marge_bitfit_page_header_for_boundary)
>>> referenced by bmalloc_heap_config.h:82 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_config.h:82)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_marge_bitfit_boundary_for_page_header)
>>> referenced 570 more times
ld.lld: error: undefined symbol: pas_debug_heap_memalign
>>> referenced by pas_debug_heap.h:97 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_debug_heap.h:97)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(pas_debug_heap_allocate)
>>> referenced by pas_debug_heap.h:97 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_debug_heap.h:97)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeyMessageEvent.cpp.o:(pas_debug_heap_allocate)
>>> referenced by pas_debug_heap.h:97 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_debug_heap.h:97)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeySession.cpp.o:(pas_debug_heap_allocate)
>>> referenced 188 more times
ld.lld: error: undefined symbol: pas_debug_heap_malloc
>>> referenced by pas_debug_heap.h:101 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_debug_heap.h:101)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(pas_debug_heap_allocate)
>>> referenced by pas_debug_heap.h:101 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_debug_heap.h:101)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeyMessageEvent.cpp.o:(pas_debug_heap_allocate)
>>> referenced by pas_debug_heap.h:101 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_debug_heap.h:101)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeySession.cpp.o:(pas_debug_heap_allocate)
>>> referenced 188 more times
ld.lld: error: undefined symbol: pas_debug_heap_is_enabled
>>> referenced by pas_local_allocator_inlines.h:1818 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_local_allocator_inlines.h:1818)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(pas_local_allocator_try_allocate)
>>> referenced by pas_try_allocate_intrinsic.h:103 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_try_allocate_intrinsic.h:103)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(pas_try_allocate_intrinsic_impl_casual_case)
>>> referenced by pas_local_allocator_inlines.h:1818 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/pas_local_allocator_inlines.h:1818)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/encryptedmedia/MediaKeyMessageEvent.cpp.o:(pas_local_allocator_try_allocate)
>>> referenced 379 more times
ld.lld: error: undefined symbol: bmalloc_allocator_counts
>>> referenced by bmalloc_heap_inlines.h:48 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:48)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_impl_impl_fast)
>>> referenced by bmalloc_heap_inlines.h:48 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:48)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_impl_impl_slow)
>>> referenced by bmalloc_heap_inlines.h:60 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:60)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_with_alignment_impl_impl_fast)
>>> referenced 4581 more times
ld.lld: error: undefined symbol: bmalloc_intrinsic_runtime_config
>>> referenced by bmalloc_heap_inlines.h:48 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:48)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_impl_impl_slow)
>>> referenced by bmalloc_heap_inlines.h:60 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:60)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_with_alignment_impl_impl_slow)
>>> referenced by bmalloc_heap_inlines.h:70 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:70)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_allocate_impl_impl_slow)
>>> referenced 761 more times
ld.lld: error: undefined symbol: bmalloc_common_primitive_heap_support
>>> referenced by bmalloc_heap_inlines.h:48 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:48)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_impl_casual_case)
>>> referenced by bmalloc_heap_inlines.h:48 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:48)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_impl_inline_only)
>>> referenced by bmalloc_heap_inlines.h:60 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:60)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_with_alignment_impl_casual_case)
>>> referenced 1525 more times
ld.lld: error: undefined symbol: bmalloc_common_primitive_heap
>>> referenced by bmalloc_heap_inlines.h:48 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:48)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_impl_casual_case)
>>> referenced by bmalloc_heap_inlines.h:60 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:60)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_with_alignment_impl_casual_case)
>>> referenced by bmalloc_heap_inlines.h:70 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:70)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_allocate_impl_casual_case)
>>> referenced 761 more times
ld.lld: error: undefined symbol: bmalloc_typed_runtime_config
>>> referenced by bmalloc_heap_inlines.h:165 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:165)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_iso_allocate_impl_impl_slow)
>>> referenced by bmalloc_heap_inlines.h:172 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:172)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_iso_allocate_impl_impl_slow)
>>> referenced by bmalloc_heap_inlines.h:200 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:200)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_iso_allocate_array_impl_impl_slow)
>>> referenced 1143 more times
ld.lld: error: undefined symbol: bmalloc_flex_runtime_config
>>> referenced by bmalloc_heap_inlines.h:355 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:355)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_flex_impl_impl_slow)
>>> referenced by bmalloc_heap_inlines.h:355 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:355)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_flex_impl_casual_case)
>>> referenced by bmalloc_heap_inlines.h:362 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:362)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_allocate_flex_impl_impl_slow)
>>> referenced 761 more times
ld.lld: error: undefined symbol: bmalloc_primitive_runtime_config
>>> referenced by bmalloc_heap_inlines.h:458 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:458)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_auxiliary_impl_impl_slow)
>>> referenced by bmalloc_heap_inlines.h:458 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:458)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_try_allocate_auxiliary_impl_casual_case)
>>> referenced by bmalloc_heap_inlines.h:465 (/app/webkit/WebKitBuild/Debug/bmalloc/Headers/bmalloc/bmalloc_heap_inlines.h:465)
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(bmalloc_allocate_auxiliary_impl_impl_slow)
>>> referenced 761 more times
ld.lld: error: undefined symbol: bmalloc_heap_config
>>> referenced by GamepadEvent.cpp
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(.data+0x0)
>>> referenced by GamepadEvent.cpp
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(.data+0x40)
>>> referenced by GamepadEvent.cpp
>>> Source/WebCore/CMakeFiles/WebCore.dir/./Modules/gamepad/GamepadEvent.cpp.o:(.data+0x48)
>>> referenced 2098 more times
ld.lld: error: too many errors emitted, stopping now (use -error-limit=0 to see all errors)
collect2: error: ld returned 1 exit status
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