[Webkit-unassigned] [Bug 242912] New: REGRESSION (iOS 16 beta) WASM crash
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Jul 19 11:56:38 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=242912
Bug ID: 242912
Summary: REGRESSION (iOS 16 beta) WASM crash
Product: WebKit
Version: WebKit Nightly Build
Hardware: iPhone / iPad
OS: Other
Status: NEW
Severity: Blocker
Priority: P2
Component: WebAssembly
Assignee: webkit-unassigned at lists.webkit.org
Reporter: brendanduncan at gmail.com
Created attachment 461016
--> https://bugs.webkit.org/attachment.cgi?id=461016&action=review
Unity project build triggering WASM crash on iOS 16
Testing Unity WebGL builds on iOS 16 beta, all projects above a certain WASM size crash on load. I can make a small project that runs correctly, and add a small amount to the project to trigger the crash. So it does not appear to be WebGL / ANGLE related, but specifically WASM related. It resembles the WASM crash from 15.4 (https://bugs.webkit.org/show_bug.cgi?id=237180), but it's not the same since the work-arounds we used for that issue did not work here.
This is a critical ship-stopper issue for Unity, we do not want to be in the situation we were in with iOS 15.4 shipping with the critical failure.
I attached a minimal Unity project build that triggers the crash.
I tested MacOS Safari Tech Preview 16 and it does not have the crash, so it seems specific to iOS Webkit.
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