[Webkit-unassigned] [Bug 242614] New: [GPUP][WebGL]: Transfer only required number of bytes for texture initialisation

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Jul 11 16:38:51 PDT 2022


https://bugs.webkit.org/show_bug.cgi?id=242614

            Bug ID: 242614
           Summary: [GPUP][WebGL]: Transfer only required number of bytes
                    for texture initialisation
           Product: WebKit
           Version: WebKit Nightly Build
          Hardware: All
                OS: All
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: WebGL
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: djg at apple.com
                CC: dino at apple.com, kbr at google.com, kkinnunen at apple.com

We're transferring too many bytes over IPC to the GPUP process in WebGL with texImage2D, et al. This leads to performance issues when switching on WebGL in GPUP.

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