[Webkit-unassigned] [Bug 242614] New: [GPUP][WebGL]: Transfer only required number of bytes for texture initialisation
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Jul 11 16:38:51 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=242614
Bug ID: 242614
Summary: [GPUP][WebGL]: Transfer only required number of bytes
for texture initialisation
Product: WebKit
Version: WebKit Nightly Build
Hardware: All
OS: All
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: djg at apple.com
CC: dino at apple.com, kbr at google.com, kkinnunen at apple.com
We're transferring too many bytes over IPC to the GPUP process in WebGL with texImage2D, et al. This leads to performance issues when switching on WebGL in GPUP.
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