[Webkit-unassigned] [Bug 242297] Shader fails to link due to Metal internal error

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Sun Jul 3 13:19:18 PDT 2022


https://bugs.webkit.org/show_bug.cgi?id=242297

--- Comment #1 from Pedro J. Estébanez <pedrojrulez at gmail.com> ---
I've been able to isolate the code line that causes the error:
float fog_far = fog_depth_end > 0.0 ? fog_depth_end : z_far;

If that line is replaced by the equivalent if-else construct, it works.

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