[Webkit-unassigned] [Bug 242297] New: Shader fails to link due to Metal internal error
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Sun Jul 3 11:46:03 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=242297
Bug ID: 242297
Summary: Shader fails to link due to Metal internal error
Product: WebKit
Version: Safari 15
Hardware: iPhone / iPad
OS: iOS 15
Status: NEW
Severity: Blocker
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: pedrojrulez at gmail.com
CC: dino at apple.com, kbr at google.com, kkinnunen at apple.com
Created attachment 460642
--> https://bugs.webkit.org/attachment.cgi?id=460642&action=review
Shader GLSL source code
A shader that the Godot game engine generates, which compiles and links succesfully on every other platform supporting OpenGL ES 3 or WebGL 2, on Safari running on an iPhone fails to be linked, and the following is logged:
[Error] Internal error compiling shader with Metal backend.
[Error] Please submit this shader, or website as a bug to https://bugs.webkit.org
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