[Webkit-unassigned] [Bug 237658] [GODOT] Internal error compiling shader with Metal backend.

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Jul 1 08:51:01 PDT 2022


https://bugs.webkit.org/show_bug.cgi?id=237658

--- Comment #11 from Florian RICHER <florian.richer at unova.fr> ---
Created attachment 460615

  --> https://bugs.webkit.org/attachment.cgi?id=460615&action=review

Minimal project to reproduce error

I send you minimal project created with Godot.

Attachment contain 2 folders:
  - godot_project : Project created with this version of Godot https://github.com/godotengine/godot/releases/download/3.4.4-stable/Godot_v3.4.4-stable_mono_osx.universal.zip
  - exported_html : Debug export of project

To export manually project from Godot:

  - Unzip file where you want
  - Install Godot from url in above
  - Open godot
  - Click in "Import" button in the right panel
  - Click in "Browse" button
  - Select file PATH/godot_project/project.godot
  - Click in "Open" button
  - Click in "Import and Edit" button
  - When project is open, click in "Project" menu item
  - Click in "Export" button, "HTML5 (Executable)", "Export project" and select the path to export project

If Godot ask you to download "export template", you must download it and re export the project.

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