[Webkit-unassigned] [Bug 237658] [GODOT] Internal error compiling shader with Metal backend.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri Jul 1 08:51:01 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=237658
--- Comment #11 from Florian RICHER <florian.richer at unova.fr> ---
Created attachment 460615
--> https://bugs.webkit.org/attachment.cgi?id=460615&action=review
Minimal project to reproduce error
I send you minimal project created with Godot.
Attachment contain 2 folders:
- godot_project : Project created with this version of Godot https://github.com/godotengine/godot/releases/download/3.4.4-stable/Godot_v3.4.4-stable_mono_osx.universal.zip
- exported_html : Debug export of project
To export manually project from Godot:
- Unzip file where you want
- Install Godot from url in above
- Open godot
- Click in "Import" button in the right panel
- Click in "Browse" button
- Select file PATH/godot_project/project.godot
- Click in "Open" button
- Click in "Import and Edit" button
- When project is open, click in "Project" menu item
- Click in "Export" button, "HTML5 (Executable)", "Export project" and select the path to export project
If Godot ask you to download "export template", you must download it and re export the project.
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