[Webkit-unassigned] [Bug 244526] New: TextureMapper: Attach a depth buffer for BitmapTextureGL for 3D transform

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Aug 29 19:38:06 PDT 2022


https://bugs.webkit.org/show_bug.cgi?id=244526

            Bug ID: 244526
           Summary: TextureMapper: Attach a depth buffer for
                    BitmapTextureGL for 3D transform
           Product: WebKit
           Version: WebKit Nightly Build
          Hardware: Unspecified
                OS: Unspecified
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: Platform
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: Hironori.Fujii at sony.com

TextureMapper: Attach a depth buffer for BitmapTextureGL for 3D transform

The current implementation is using only the depth buffer of the default framebuffer.
To support nesting 3D rendering context (bug#241699), I'm going to attach a depth buffer for BitmapTextureGL.

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