[Webkit-unassigned] [Bug 244526] New: TextureMapper: Attach a depth buffer for BitmapTextureGL for 3D transform
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Aug 29 19:38:06 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=244526
Bug ID: 244526
Summary: TextureMapper: Attach a depth buffer for
BitmapTextureGL for 3D transform
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Platform
Assignee: webkit-unassigned at lists.webkit.org
Reporter: Hironori.Fujii at sony.com
TextureMapper: Attach a depth buffer for BitmapTextureGL for 3D transform
The current implementation is using only the depth buffer of the default framebuffer.
To support nesting 3D rendering context (bug#241699), I'm going to attach a depth buffer for BitmapTextureGL.
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