[Webkit-unassigned] [Bug 244480] New: [WPE] webgl/max-active-contexts-webglcontextlost-prevent-default.html is timing out
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Aug 29 00:55:36 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=244480
Bug ID: 244480
Summary: [WPE]
webgl/max-active-contexts-webglcontextlost-prevent-def
ault.html is timing out
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Keywords: LayoutTestFailure
Severity: Normal
Priority: P2
Component: New Bugs
Assignee: webkit-unassigned at lists.webkit.org
Reporter: zan at falconsigh.net
Post-ANGLE switch, the webgl/max-active-contexts-webglcontextlost-prevent-default.html test case started to time out, with the following diff:
--- /app/webkit/WebKitBuild/Release/layout-test-results/webgl/max-active-contexts-webglcontextlost-prevent-default-expected.txt
+++ /app/webkit/WebKitBuild/Release/layout-test-results/webgl/max-active-contexts-webglcontextlost-prevent-default-actual.txt
@@ -1,8 +1,8 @@
+FAIL: Timed out waiting for notifyDone to be called
+
Test that first losing context, trying to restore it, and then doing something to really lose it does not crash.
On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE".
-
-TEST COMPLETE: 46 PASS, 6 FAIL
Running test: loseMethod: loseContext, loseMethod2: loseContext
PASS Got webglcontextlost and restore was attempted.
@@ -44,30 +44,4 @@
Running test: loseMethod: manyContexts, loseMethod2: nothing
PASS Got webglcontextlost and restore was attempted.
PASS getError was expected value: CONTEXT_LOST_WEBGL :
-PASS gl.isContextLost() is true
-PASS getError was expected value: NO_ERROR :
-Running test: loseMethod: gpuStatusFailure, loseMethod2: loseContext
-PASS Got webglcontextlost and restore was attempted.
-PASS getError was expected value: CONTEXT_LOST_WEBGL :
-FAIL getError expected: INVALID_OPERATION. Was NO_ERROR :
-FAIL Expected restore be ignored, but it was not.
-PASS getError was expected value: NO_ERROR :
-Running test: loseMethod: gpuStatusFailure, loseMethod2: manyContexts
-PASS Got webglcontextlost and restore was attempted.
-PASS getError was expected value: CONTEXT_LOST_WEBGL :
-FAIL Expected restore be ignored, but it was not.
-PASS getError was expected value: NO_ERROR :
-Running test: loseMethod: gpuStatusFailure, loseMethod2: gpuStatusFailure
-PASS Got webglcontextlost and restore was attempted.
-PASS getError was expected value: CONTEXT_LOST_WEBGL :
-FAIL Expected restore be ignored, but it was not.
-PASS getError was expected value: NO_ERROR :
-Running test: loseMethod: gpuStatusFailure, loseMethod2: nothing
-PASS Got webglcontextlost and restore was attempted.
-PASS getError was expected value: CONTEXT_LOST_WEBGL :
-FAIL Expected restore be ignored, but it was not.
-PASS getError was expected value: NO_ERROR :
-PASS successfullyParsed is true
-TEST COMPLETE
-
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