[Webkit-unassigned] [Bug 236439] Audio volume reduces on stopping and restarting audio track after enabling / disabling the mic capture
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Sun Aug 7 22:31:50 PDT 2022
https://bugs.webkit.org/show_bug.cgi?id=236439
--- Comment #5 from asanand at nvidia.com ---
(In reply to asanand from comment #4)
> (In reply to youenn fablet from comment #3)
> > (In reply to asanand from comment #2)
> > > Please use the below steps to to repro this issue on a standalone app
> > > Case 1
> > > a) Open https://ashishanand26cs.github.io/lowvolume on safari
> > > b) Press "Start" button. Audio tone will play
> > > c) Press "MicAccess" button. Mic capture will start.
> > > d) Press "MicAccessStop" button. Mic capture will stop.
> > > e) Press "ResetAudio" button. Observer the audio tone volume reduces
> > >
> > > Case 2
> > > a) Open https://ashishanand26cs.github.io/lowvolume on safari
> > > b) Press "Start" button. Audio tone will play
> > > c) Press "ResetAudio" button. Observer the audio tone volume remains same.
> > >
> > >
> > > If we enable/disable the mic access then the volume of audio track reduces
> > > considerably
> >
> > On iOS, there are two audio levels that the user can tweak: an audio level
> > when playing regular audio and an audio level when capturing audio.
> >
> > The audio level in use currently change when starting to capture.
> > When stopping to capture, we keep using the same audio level until the audio
> > is stopped.
> >
> > Can you try and make sure the same audio levels are roughly the same?
> > If that solves the issue, your request might be that you would like the page
> > to stick with one audio level throughout the audio rendering. Is that
> > correct?
>
> Yes that will be really helpful. We would want to stick to one audio level
> on a page thought the audio rendering
We are still seeing this issue repro on iOS 16 beta 3.
Is this possible to keep the audio volume constant on a page?
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