[Webkit-unassigned] [Bug 231012] WebGL low-power and high-performance contexts should use different ANGLE EGLDisplays

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Sep 30 10:07:40 PDT 2021


https://bugs.webkit.org/show_bug.cgi?id=231012

Kimmo Kinnunen <kkinnunen at apple.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           See Also|https://bugs.webkit.org/sho |
                   |w_bug.cgi?id=231011         |
             Blocks|227408                      |
         Depends on|                            |231011


Referenced Bugs:

https://bugs.webkit.org/show_bug.cgi?id=227408
[Bug 227408] [macOS] WebGL content is unable to use the discrete GPU
https://bugs.webkit.org/show_bug.cgi?id=231011
[Bug 231011] ScopedEGLDefaultDisplay should be removed
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