[Webkit-unassigned] [Bug 230973] New: Using device pixel ratio degrades performance on Safari iOS 15
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Sep 29 11:53:49 PDT 2021
https://bugs.webkit.org/show_bug.cgi?id=230973
Bug ID: 230973
Summary: Using device pixel ratio degrades performance on
Safari iOS 15
Product: WebKit
Version: Safari Technology Preview
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: tjkoury at gmail.com
CC: dino at apple.com, kbr at google.com, kkinnunen at apple.com
The Cesium library (https://cesium.com)performance is halved when using the devicePixelRatio for canvas resolution.
These app:
https://celestrak.com/cesium/orbit-viz.php?tle=/pub/TLE/catalog.txt&satcat=/pub/satcat.txt&referenceFrame=1
runs at 35fps on Chrome 93.0.4577.63 (64-bit), Pop!_OS 20.10 & Windows 10, iPhone 12 Pro Max (iOS 14), iPad 2020 (iOS 14).
Updated this morning on iPhone & iPad, immediate 50% reduction in performance (~17 fps).
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