[Webkit-unassigned] [Bug 231105] New: AudioContext stops playing when minimizing or moving the macOS Safari window to the background.

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Oct 1 15:02:34 PDT 2021


https://bugs.webkit.org/show_bug.cgi?id=231105

            Bug ID: 231105
           Summary: AudioContext stops playing when minimizing or moving
                    the macOS Safari window to the background.
           Product: WebKit
           Version: Safari 15
          Hardware: Mac (Apple Silicon)
                OS: macOS 11
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: Web Audio
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: harsho at amazon.com
                CC: cdumez at apple.com

AudioContext stops playing when minimizing or moving the macOS Safari window to the background.

Problem:

In the WebRTC-based web applications using the AudioContext API, audio stops playing when you minimize or move the macOS Safari window to the background.


Steps to Reproduce

1. Open any HTTPS website in Safari 14 or 15. In the following example, you will use the MediaDevices API to get your microphone's media stream.
2. Open the console in Web Inspector.
3. Run the following code to bind your first audio input to an audio element via two AudioNodes.
 (async function () {
      // Get your first audio input
      const devices = await navigator.mediaDevices.enumerateDevices({ audio: true });
      const deviceId = devices[0].deviceId;
      const deviceStream = await navigator.mediaDevices.getUserMedia({
        audio: { deviceId: { exact: deviceId } },
      });

      // Your audio input => MediaStreamAudioSourceNode => MediaStreamAudioDestinationNode
      const audioContext = new (window.AudioContext || window.webkitAudioContext)();
      const sourceNode = audioContext.createMediaStreamSource(deviceStream);
      const destinationNode = audioContext.createMediaStreamDestination();
      sourceNode.connect(destinationNode);

      // MediaStreamAudioDestinationNode => HTMLAudioElement
      const audio = document.createElement('audio');
      document.body.appendChild(audio);
      audio.srcObject = destinationNode.stream;
      audio.play();
    })();
4. Speak into your microphone and ensure that you can hear your voice from the system's speaker.
5. Minimize the Safari window (⌘ Cmd + M). Or you can activate full-screen mode (⌃ Ctrl + ⌘ Cmd + F) and switch to another window.
6. Speak into your microphone and test if you can hear your voice from the system’s speaker.



Actual Results:

The audio stops as soon as you minimize or move the Safari window to the background.


Expected Results:

The audio should not stop and play continuously. 


Build: 

* macOS Safari Version 15.0 (16612.1.29.41.4, 16612)
* macOS Safari Version 14.1.2 (16611.3.10.1.3)



Additional Information:

Behavior without AudioContext

The following script binds your first audio input with an audio element without using the AudioContext API.  The audio continuously plays when you minimize the Safari window.

(async function () {
  const devices = await navigator.mediaDevices.enumerateDevices({ audio: true });
  const deviceId = devices[0].deviceId;

  const audio = document.createElement('audio');
  document.body.appendChild(audio);
  audio.srcObject = await navigator.mediaDevices.getUserMedia({
    audio: { deviceId: { exact: deviceId } },
  });
  audio.play();
})();

Behavior In Other Browsers:

When running the reproduction steps in Chrome and Firefox, audio continuously plays when you minimize or move the Safari window to the background.

*Chrome Version*: *94.0.4606.61*
*FireFox Version*: *91.1.Oser*

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