[Webkit-unassigned] [Bug 232169] iOS15 Internal error compiling shader with Metal backend.

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Oct 25 13:13:56 PDT 2021


https://bugs.webkit.org/show_bug.cgi?id=232169

Kyle Piddington <kpiddington at apple.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |DUPLICATE

--- Comment #3 from Kyle Piddington <kpiddington at apple.com> ---
Dup of  https://bugs.webkit.org/show_bug.cgi?id=229378

If you need an immediate workaround...

The problem here is that the function name 'and' is conflicting with a metal symbol. We've fixed this in ToT Webkit.

To fix this, rename the 'and' function below to something else.

// float and(float a, float b) {
//     return a * b;

*** This bug has been marked as a duplicate of bug 229378 ***

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