[Webkit-unassigned] [Bug 232169] iOS15 Internal error compiling shader with Metal backend.
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Oct 25 13:13:56 PDT 2021
https://bugs.webkit.org/show_bug.cgi?id=232169
Kyle Piddington <kpiddington at apple.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |DUPLICATE
--- Comment #3 from Kyle Piddington <kpiddington at apple.com> ---
Dup of https://bugs.webkit.org/show_bug.cgi?id=229378
If you need an immediate workaround...
The problem here is that the function name 'and' is conflicting with a metal symbol. We've fixed this in ToT Webkit.
To fix this, rename the 'and' function below to something else.
// float and(float a, float b) {
// return a * b;
*** This bug has been marked as a duplicate of bug 229378 ***
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