[Webkit-unassigned] [Bug 231012] WebGL low-power and high-performance contexts should use different ANGLE Metal EGLDisplays
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Oct 19 03:41:40 PDT 2021
https://bugs.webkit.org/show_bug.cgi?id=231012
Kimmo Kinnunen <kkinnunen at apple.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Summary|WebGL low-power and |WebGL low-power and
|high-performance contexts |high-performance contexts
|should use different ANGLE |should use different ANGLE
|EGLDisplays |Metal EGLDisplays
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