[Webkit-unassigned] [Bug 231012] WebGL low-power and high-performance contexts should use different ANGLE Metal EGLDisplays

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Oct 19 03:41:40 PDT 2021


https://bugs.webkit.org/show_bug.cgi?id=231012

Kimmo Kinnunen <kkinnunen at apple.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
            Summary|WebGL low-power and         |WebGL low-power and
                   |high-performance contexts   |high-performance contexts
                   |should use different ANGLE  |should use different ANGLE
                   |EGLDisplays                 |Metal EGLDisplays

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