[Webkit-unassigned] [Bug 233328] New: ANGLE Metal: The memory backing IOSurfaces of former client buffer pbuffers is leaked

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Thu Nov 18 12:27:02 PST 2021


https://bugs.webkit.org/show_bug.cgi?id=233328

            Bug ID: 233328
           Summary: ANGLE Metal: The memory backing IOSurfaces of former
                    client buffer pbuffers is leaked
           Product: WebKit
           Version: Other
          Hardware: Unspecified
                OS: Unspecified
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: ANGLE
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: kkinnunen at apple.com
                CC: dino at apple.com, kbr at google.com, kkinnunen at apple.com

ANGLE Metal: The memory backing IOSurfaces of former client buffer pbuffers is leaked

This affects mainly WebGL GPU process.

To repro:
Set "WebGL via Metal" and "GPU Process: WebGL"
Navigate to https://webglsamples.org/aquarium/aquarium.html and observe GPUP memory consumption go up.

footprint $(pgrep GPU.Development)

GPU Process uses m_context->markDisplayBufferInUse(); to destroy each WebGL drawing buffer PBuffer before sending the IOSurface to WebContent process for compositing.
This should detach the IOSurface from the EGL pbuffer and as such the pbuffer from the GL texture.

Somehow the memory is still leaking through GPU process.

Note: 
This leaking memory is leaked as "something something graphics memory" (via footprint tool).

Normal IOSurfaces are marked as "IOSurface" by footprint.

The leak doesn't exist in OpenGL backend.

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