[Webkit-unassigned] [Bug 233123] New: Canvas rendering context should not be tied to PlatformLayer
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Nov 15 05:42:54 PST 2021
https://bugs.webkit.org/show_bug.cgi?id=233123
Bug ID: 233123
Summary: Canvas rendering context should not be tied to
PlatformLayer
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: kkinnunen at apple.com
CC: dino at apple.com, kbr at google.com, kkinnunen at apple.com
Blocks: 231009
Canvas rendering context should not be tied to PlatformLayer
Currently CanvasRenderingContext "draws to" PlatformLayer, i.e. has CanvasRenderingContext::platformLayer().
This does not work for UI-side compositing, as we do not want the WebGL graphics context need CALayer in the UI process.
Instead there should be some sort of abstraction that can be used in conjunction with GraphicsLayer contents property, so that what CanvasRenderingContext draws can be shown as GraphicsLayer contents.
Referenced Bugs:
https://bugs.webkit.org/show_bug.cgi?id=231009
[Bug 231009] Cocoa WebGL should support UI side compositing
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