[Webkit-unassigned] [Bug 232705] New: [GPU Process] [Filters 6/] Simplify FilterEffect geometry
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Nov 4 02:40:13 PDT 2021
https://bugs.webkit.org/show_bug.cgi?id=232705
Bug ID: 232705
Summary: [GPU Process] [Filters 6/] Simplify FilterEffect
geometry
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: Layout and Rendering
Assignee: webkit-unassigned at lists.webkit.org
Reporter: sabouhallawa at apple.com
CC: bfulgham at webkit.org, simon.fraser at apple.com,
zalan at apple.com
FilterEffect should be able to calculate and hold only two rectangles:
1) primitiveSubRegion which is defined here https://www.w3.org/TR/filter-effects-1/#FilterPrimitiveSubRegion
2) imageRect which is the rectangle of the result FilterImage.
And to simplify the calculation we can keep these two rectangles as FloatRects and they will be in filter coordinates. But
1) Only when drawing to a FilterImage, we should convert from filter coordinates to absolute coordinates.
2) And when getting pixels from or putting pixels in a FilterImage, we will convert the FloatRect to a IntRect.
And since the plan is to remove the result FilterImage from the FilterEffect, we are going to keep these rectangles in FilterImage. The conversion from filter coordinates to absolute coordinates will happen through the Filter class.
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