[Webkit-unassigned] [Bug 223637] Only use system's OpenGL ES directly when WebGL is disabled

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Mar 23 12:37:36 PDT 2021


https://bugs.webkit.org/show_bug.cgi?id=223637

Kenneth Russell <kbr at google.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |geofflang at google.com,
                   |                            |jdarpinian at chromium.org,
                   |                            |jonahr at google.com

--- Comment #2 from Kenneth Russell <kbr at google.com> ---
Keep in mind that ANGLE provides uniform, consistent and conformant OpenGL ES semantics even when hosted on top of OpenGL ES itself. It papers over dozens if not hundreds of driver bugs found on various platforms, and can add value even if not used directly for WebGL.

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