[Webkit-unassigned] [Bug 223294] [GPUP] WebGL2RenderingContext::texImage2D() does not work with a video as the image source

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Mar 17 07:29:48 PDT 2021


https://bugs.webkit.org/show_bug.cgi?id=223294

--- Comment #2 from Kimmo Kinnunen <kkinnunen at apple.com> ---
What do you mean? I think we implemented it.
So this crashes on normal runs because the media stack does not implement non-gpup webgl.

This fails in media+webgl in gpup because "WebGL: INVALID_VALUE: texImage2D: no video". This is possibly because the test tries to get the video before the video is available? You cannot upload the video to the texture before you have loaded the video, played it and observed time update?

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