[Webkit-unassigned] [Bug 214870] [WPE][Pointer Events] Add support for touch based pointer events
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Jun 16 04:11:54 PDT 2021
https://bugs.webkit.org/show_bug.cgi?id=214870
Chris Lord <clord at igalia.com> changed:
What |Removed |Added
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CC| |clord at igalia.com
--- Comment #5 from Chris Lord <clord at igalia.com> ---
Comment on attachment 405352
--> https://bugs.webkit.org/attachment.cgi?id=405352
Patch
View in context: https://bugs.webkit.org/attachment.cgi?id=405352&action=review
I'm not a reviewer, so unfortunately this will just be a drive-by review. For what it's worth, this overall looks good to me, modulo the things I've commented on.
> Source/WebCore/dom/PointerEvent.cpp:96
> +#if ENABLE(TOUCH_EVENTS) && PLATFORM(WPE)
These constructors should probably go in a separate dom/wpe/PointerEventWPE.cpp if they're truly WPE-specific, to mimic how this has been done for iOS. In the case that multiple platforms start using this, they can be moved at that point I would suppose.
> Source/WebCore/dom/PointerEvent.cpp:99
> + // FIXME:
nit, no need for the newline after this FIXME. Also, s/according the/according to the/
> Source/WebCore/dom/PointerEvent.h:-84
> -#if ENABLE(TOUCH_EVENTS) && PLATFORM(IOS_FAMILY)
nit; I think nested #if's tend to be avoided in new code. This can be left alone and a separate #if ENABLE(TOUCH_EVENTS) && PLATFORM(WPE) could be added afterwards.
> Source/WebCore/dom/PointerEvent.h:131
> + // We have contact with the touch surface for most events except when we've released the touch or canceled it.
This comment is misaligned. Also, while I personally prefer your indentation, I'd have left the below as it was originally, to make it easier to see that this is just a code move.
> Source/WebCore/dom/PointerEvent.h:-128
> -#if ENABLE(TOUCH_EVENTS) && PLATFORM(IOS_FAMILY)
Same nit as before re nested #ifs.
> Source/WebCore/page/EventHandler.cpp:4082
> +static const AtomString& pointerEventNameForTouchPointState(PlatformTouchPoint::State state)
This is only used when ENABLE(POINTER_EVENTS) && PLATFORM(WPE) - this should be declared in a block with matching conditionals to where it gets used.
> Source/WebCore/page/EventHandler.cpp:4094
> + // TouchStationary state is not converted to touch events, so fall through to assert.
I couldn't easily follow the logic below in EventHandler::handleTouchEvent, but it didn't immediately look like a TouchStationary event wouldn't be passed to this function - could you explain how this gets handled so that this ought to never happen?
> Source/WebCore/page/PointerCaptureController.cpp:193
> +static Ref<PointerEvent> createPointerEvent(const String& type, const PlatformTouchEvent& platformTouchEvent, unsigned index, bool isPrimary, WindowProxy& view, const Touch* touch)
I think it would make for a slightly cleaner look elsewhere to reorder these so that the unused-on-WPE parameters come last and have defaults so that they can be ommitted when calling this function.
> Source/WebCore/page/PointerCaptureController.cpp:336
> + dispatchEventForTouch(*touch->target(), PlatformTouchEvent() /* Don't care */, 0 /* Don't care */, isPrimary, view, type.string(), touch);
I don't think these /* Don't care */ comments are necessary.
> Source/WebCore/page/PointerCaptureController.h:-62
> -#if ENABLE(TOUCH_EVENTS) && PLATFORM(IOS_FAMILY)
Same nit here as before regarding nested #ifs.
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