[Webkit-unassigned] [Bug 228298] powerPreference may not be working correctly in WebGL's Metal backend

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Jul 26 17:36:55 PDT 2021


Kyle Piddington <kpiddington at apple.com> changed:

           What    |Removed                     |Added
             Status|NEW                         |RESOLVED
         Resolution|---                         |WORKSFORME

--- Comment #2 from Kyle Piddington <kpiddington at apple.com> ---
Checked this by hand on a MBP, I'm seeing the correct GPU get selected based off of the LowPowerMode / highPowerMode flag. Should we respond to the unmasked renderer / GPU strings at all?

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