[Webkit-unassigned] [Bug 227585] For large WebGL contexts, WebGL is spending a lot of time in allocating new Metal textures for default frame buffer backing store

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Jul 6 15:34:16 PDT 2021


https://bugs.webkit.org/show_bug.cgi?id=227585
Bug 227585 depends on bug 227582, which changed state.

Bug 227582 Summary: WebGL video to texture upload spends time clearing the uploaded-to texture
https://bugs.webkit.org/show_bug.cgi?id=227582

           What    |Removed                     |Added
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             Status|ASSIGNED                    |RESOLVED
         Resolution|---                         |FIXED

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