[Webkit-unassigned] [Bug 227585] For large WebGL contexts, WebGL is spending a lot of time in allocating new Metal textures for default frame buffer backing store
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Jul 6 15:34:16 PDT 2021
https://bugs.webkit.org/show_bug.cgi?id=227585
Bug 227585 depends on bug 227582, which changed state.
Bug 227582 Summary: WebGL video to texture upload spends time clearing the uploaded-to texture
https://bugs.webkit.org/show_bug.cgi?id=227582
What |Removed |Added
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Status|ASSIGNED |RESOLVED
Resolution|--- |FIXED
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