[Webkit-unassigned] [Bug 186364] [WinCairo] Enable coordinated graphics

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Feb 3 13:36:41 PST 2021


https://bugs.webkit.org/show_bug.cgi?id=186364

--- Comment #48 from Fujii Hironori <Hironori.Fujii at sony.com> ---
Which thread to run WebGL context?

1. Running WebGL context in the main thread
   Needs to transfer the WebGL output texture from the main thread to the compositor threads. Coordinated Graphics is using multiple textures.
2. Running WebGL context in the compositor thread(s)
   Needs to transfer WebGL commands from the main thread to the compositor thread(s).

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