[Webkit-unassigned] [Bug 193895] image-rendering: pixelated does not work with WebGL (but does with Canvas2D)

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Aug 30 03:25:26 PDT 2021


https://bugs.webkit.org/show_bug.cgi?id=193895

Andre Weissflog <floooh at gmail.com> changed:

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                 CC|                            |floooh at gmail.com

--- Comment #4 from Andre Weissflog <floooh at gmail.com> ---
I'm also affected by this bug. Compare this demo in Safari vs Chrome (or Firefox):

https://floooh.github.io/sokol-html5/imgui-sapp.html

The reason why the text is blurry on Safari is because the WebGL canvas is non-Retina-resolution and upscaled by the composer, which involved linear filtering, which is the reason for the blurriness.

In the native version of the same demo I'm using kCAFilterNearest on the Cocoa view to force nearest filtering.

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