[Webkit-unassigned] [Bug 173434] Support for 120Hz requestAnimationFrame
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Aug 19 04:27:38 PDT 2021
https://bugs.webkit.org/show_bug.cgi?id=173434
--- Comment #16 from Darcey <darcey.lloyd at gmail.com> ---
@jdspugh I'm not a games programmer, but ah yes, that time old classic of fps not syncing with computer cpu/gpu and capabilities and frame rates. Aka Delta Time. Different languages different ways, same thing.
I should have looked into the functionality of requestAnimationFrame more...
But cheers for the code and the memory recollection of that solution.
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