[Webkit-unassigned] [Bug 216106] [iOS WK1] Crashes when using ANGLE WebGL from another thread

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Wed Sep 2 22:53:33 PDT 2020


https://bugs.webkit.org/show_bug.cgi?id=216106

Kenneth Russell <kbr at google.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
                 CC|                            |geofflang at google.com,
                   |                            |jonahr at google.com

--- Comment #4 from Kenneth Russell <kbr at google.com> ---
Thanks dino@ for that documentation pointer.

https://developer.apple.com/documentation/opengles/eaglcontext/1624882-setcurrentcontext?language=objc

EAGL's setCurrentContext behaves differently from any other OpenGL or OpenGL ES window system binding, including eglMakeCurrent - but OK, in that case, perhaps we could give ANGLE a different multithreading mode (selected during EGL context creation time) where it can actually make its hardware context current on multiple threads simultaneously, and rely on external synchronization.

CC'ing geofflang@ and jonahr at .

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