[Webkit-unassigned] [Bug 217675] New: Allow gamepad button press to count as a user gesture

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Oct 13 15:12:22 PDT 2020


https://bugs.webkit.org/show_bug.cgi?id=217675

            Bug ID: 217675
           Summary: Allow gamepad button press to count as a user gesture
           Product: WebKit
           Version: Safari 14
          Hardware: Unspecified
                OS: All
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: WebCore Misc.
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: juberti at google.com

Many of Safari's APIs require a user gesture, e.g.:
- fullscreen
- autoplay
- clipboard

However it is not possible to trigger a user gesture from an attached USB or Bluetooth gamepad, which makes it hard for apps to entirely drive their UI from a gamepad.

Chrome adopted an approach where a getGamepads() call with at least one button pushed more than 50% triggers a user gesture callback (https://bugs.chromium.org/p/chromium/issues/detail?id=381596#c13). This seems like it would be easy to adopt in Safari as well, assuming this approach gets a thumbs-up.

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