[Webkit-unassigned] [Bug 218949] WebGL instanced draw calls are very slow on iPhone 12 Pro
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Nov 16 14:20:43 PST 2020
https://bugs.webkit.org/show_bug.cgi?id=218949
Kenneth Russell <kbr at google.com> changed:
What |Removed |Added
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CC| |geofflang at google.com,
| |jdarpinian at chromium.org,
| |jonahr at google.com
--- Comment #2 from Kenneth Russell <kbr at google.com> ---
Hmm, that's interesting. Certainly unrelated, but coincidentally, there was an instancing performance regression in Qualcomm's Adreno driver in Android R: http://crbug.com/1123700 . It was fixed in a subsequent driver release.
Kimmo or Dean, can either of you confirm whether this is a regression from the switch to ANGLE? Or is it hardware-specific and unrelated to ANGLE?
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