[Webkit-unassigned] [Bug 216915] Test WebGL draw video to canvas software path on iOS

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Mon Nov 16 00:36:50 PST 2020


https://bugs.webkit.org/show_bug.cgi?id=216915

Kimmo Kinnunen <kkinnunen at apple.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
         Depends on|                            |218637, 218970

--- Comment #2 from Kimmo Kinnunen <kkinnunen at apple.com> ---
In bug 218637 we had a regression where texImage2D with video did not produce output.
The problem was that the video decoder produced a frame in a format that was unexpected by yuv->rgb conversion codepath. However, the software conversion codepath should have taken effect, but in fact just produced transparent texture.


Referenced Bugs:

https://bugs.webkit.org/show_bug.cgi?id=218637
[Bug 218637] Textures Fail to Render in WebGL from HLS Stream on iPhone 12 [iOS 14.2]
https://bugs.webkit.org/show_bug.cgi?id=218970
[Bug 218970] WebGL video to texture tests do not cover wide range of different video codecs
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