[Webkit-unassigned] [Bug 218595] New: Allow non-power-of-two mipmapped compressed textures with WEBGL_compressed_texture_s3tc
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Nov 4 16:52:24 PST 2020
https://bugs.webkit.org/show_bug.cgi?id=218595
Bug ID: 218595
Summary: Allow non-power-of-two mipmapped compressed textures
with WEBGL_compressed_texture_s3tc
Product: WebKit
Version: WebKit Local Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: kbr at google.com
CC: dino at apple.com, jdarpinian at chromium.org,
kkinnunen at apple.com
In https://github.com/KhronosGroup/WebGL/issues/3117 the implementation of the WEBGL_compressed_texture_s3tc extension in Chromium has been revised to align better with the underlying specifications. Specifically, limited non-power-of-two support has been added, which is portable among all WebGL backends as far back as D3D9.
The test case in related https://github.com/BinomialLLC/basis_universal/issues/158 , http://ahyoomee.miru.hk/basis/demo/threejs.html , is now running correctly in Chrome and Safari, but has regressed in Safari Technology Preview and the ANGLE backend.
The validation of these compressed texture formats needs to be relaxed in order to allow this content to run portably.
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