[Webkit-unassigned] [Bug 211750] WebGL video texture frames aren't updating when using high resolution source

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue May 12 05:43:00 PDT 2020


https://bugs.webkit.org/show_bug.cgi?id=211750

--- Comment #1 from Dustin Kerstein <dustin.kerstein at gmail.com> ---
FYI, I added video.playbackRate control to the above JSFiddle so you can fine-tune the threshold where the frames stop updating. On my first gen iPad Pro, the video plays perfectly at 0.5, starts to play erratically at 0.75, and is almost entirely frozen at 1.0

-- 
You are receiving this mail because:
You are the assignee for the bug.
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://lists.webkit.org/pipermail/webkit-unassigned/attachments/20200512/14b8754b/attachment.htm>


More information about the webkit-unassigned mailing list