[Webkit-unassigned] [Bug 183151] Bad flicker on three.js example
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Fri May 8 13:29:21 PDT 2020
https://bugs.webkit.org/show_bug.cgi?id=183151
Kenneth Russell <kbr at google.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |ASSIGNED
CC| |kbr at google.com
Blocks| |209510
Assignee|webkit-unassigned at lists.web |kbr at google.com
|kit.org |
--- Comment #3 from Kenneth Russell <kbr at google.com> ---
On top-of-tree WebKit, it looks like the only scenario which is definitively broken is preserveDrawingBuffer:true with antialias:false. Can confirm that a fix of this code path in the ANGLE backend eliminates this flicker on desktop macOS.
This is required to fix the conformance2webgl/2.0.0/conformance2/textures/webgl_canvas tests; blocking the umbrella bug for that.
Referenced Bugs:
https://bugs.webkit.org/show_bug.cgi?id=209510
[Bug 209510] [WebGL2] (Meta) update texture-related APIs
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