[Webkit-unassigned] [Bug 208464] New: Lazily generate CGPaths for some simple types of paths, such as arcs and lines
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Mar 2 12:40:42 PST 2020
https://bugs.webkit.org/show_bug.cgi?id=208464
Bug ID: 208464
Summary: Lazily generate CGPaths for some simple types of
paths, such as arcs and lines
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebCore Misc.
Assignee: webkit-unassigned at lists.webkit.org
Reporter: wenson_hsieh at apple.com
The final entry in the "Make Paths Fast" trilogy.
When creating certain types of paths such as arcs and lines, we can inline information about the path (e.g. the endpoints of a line segment, or the location and start/end angles of an arc) within the WebCore::Path itself.
This achieves two things:
1. IPC encoding and decoding is faster, since we don’t have to ask CGPath for its individual elements and encode them all.
2. We’ll avoid creating CGPaths for WebCore::Paths created in the GPU Process until they’re actually needed for painting. This means that we won’t end up with 512 individual CGPaths sitting around after we finish decoding the display list’s drawing items.
Combined, this gives us a roughly 36% improvement on Canvas Arcs, 13% improvement on Canvas Paths and 22% improvement on Canvas Lines when the GPU Process is used for canvas rendering.
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