[Webkit-unassigned] [Bug 212780] New: audio (and sometimes video) element get paused and stays paused when another app uses audio
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Thu Jun 4 14:06:47 PDT 2020
https://bugs.webkit.org/show_bug.cgi?id=212780
Bug ID: 212780
Summary: audio (and sometimes video) element get paused and
stays paused when another app uses audio
Product: WebKit
Version: Safari 13
Hardware: iPhone / iPad
OS: iOS 13
Status: NEW
Severity: Normal
Priority: P2
Component: Media
Assignee: webkit-unassigned at lists.webkit.org
Reporter: makarand at gmail.com
Some audio (and sometimes video) elements stay in paused state even after Safari gains foreground.
To repro this issue check out sample app @ https://makarandp0.github.io/safariAudioGetsPaused/
Steps
1) Click "Synthetic Audio" - This will create an audio track local and remote (using webrtc) and attach them to audio elements.
2) Go to Youtube (or other application) and play some content - Notice that audio elements on sample page gets paused - which is Okay.
3) Go back to Safari -
Actual: notice that Local Audio Track starts playing but Remote Audio Element stays muted.
Expected: Both audio elements should receive "play" event and start playing.
I have seen this with both audio and video tracks, both synthetic and the ones obtained using `getUserMedia`.
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