[Webkit-unassigned] [Bug 219759] Enable Metal backend for ANGLE, add non-spirvX compiler path for GLSL to Metal translation

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Fri Dec 11 14:33:02 PST 2020


https://bugs.webkit.org/show_bug.cgi?id=219759

--- Comment #7 from Kenneth Russell <kbr at google.com> ---
This is amazing work! A couple of comments:

- Does this really enable the Metal backend for ANGLE in WebKit by default? If so, could I suggest doing that in a separate patch? That way if it needs to be turned off due to any regressions, this large patch won't be reverted.

- While the ANGLE update instructions in WebKit say to update changes.diff, at this point that file is automatically regenerated when ANGLE is rolled into WebKit via the Tools/Scripts/update-angle script. Including the changes in changes.diff doubles the size of this already-large patch, and makes it harder to review, so would you consider skipping that step? (Assuming doing so is OK with the other teammates)

- Could you document in this bug description and in the ChangeLog more precisely what this patch implements? It looks like you've implemented support for transform feedback (fantastic!) - it would be really great to document that.

- Would you consider uploading this patch upstream to the ANGLE project per https://github.com/google/angle/blob/master/doc/ContributingCode.md ? The ANGLE developers would love to work with you to get this work integrated upstream.

Will add more comments on the patch itself. Thanks!

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