[Webkit-unassigned] [Bug 219421] [WinCairo] Enable USE_ANGLE
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Wed Dec 2 19:21:12 PST 2020
https://bugs.webkit.org/show_bug.cgi?id=219421
--- Comment #3 from Fujii Hironori <Hironori.Fujii at sony.com> ---
Comment on attachment 415192
--> https://bugs.webkit.org/attachment.cgi?id=415192
WIP patch
View in context: https://bugs.webkit.org/attachment.cgi?id=415192&action=review
Thank you very much for the review. I will check and add my comments later.
>> Source/WebCore/platform/graphics/angle/GraphicsContextGLANGLE.cpp:250
>> +#elif PLATFORM(WIN)
>
> To clarify the code, you could consider to do following:
> - make the above elif an #else
> - change IOSurfaceTextureTarget to "drawingBufferTextureTarget()"
>
> so your code would be
>
> #else
> GLenum textureTarget = drawingBufferTexture();
> gl::BindTexture(textureTarget, m_texture);
> gl::TexImage2D(textureTarget, 0, m_internalColorFormat, width, height, 0, colorFormat, GL_UNSIGNED_BYTE, 0);
> #If USE(COORDINATED_GRAPHICS)
> if (m_compositorTexture) {
> ...
> }
> #endif
> #endif
Sounds nice.
Filed: Bug 219475 – GraphicsContextGLOpenGL: Rename IOSurfaceTextureTarget to drawingBufferTextureTarget
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