[Webkit-unassigned] [Bug 216010] New: [WebGL2] Support EXT_color_buffer_half_float on WebGL 2.0 contexts
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Mon Aug 31 12:48:02 PDT 2020
https://bugs.webkit.org/show_bug.cgi?id=216010
Bug ID: 216010
Summary: [WebGL2] Support EXT_color_buffer_half_float on WebGL
2.0 contexts
Product: WebKit
Version: WebKit Nightly Build
Hardware: iPhone / iPad
OS: All
Status: NEW
Severity: Major
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: kbr at google.com
CC: dino at apple.com, jdarpinian at chromium.org
Blocks: 126404
Per agreement in the WebGL working group, the EXT_color_buffer_half_float extension is being revised to be supported on WebGL 2.0 contexts:
https://github.com/KhronosGroup/WebGL/pull/3146
The reason for this change is principally that iOS devices support 16-bit floating-point render targets but not 32-bit, so the WebGL 2.0 EXT_color_buffer_float extension, which covers both, can not be supported there.
Developers are noticing this functionality gap:
https://github.com/playcanvas/engine/pull/2123#issuecomment-682438222
WebKit's WebGL 2.0 implementation should be updated as soon as possible to track this change so that developers upgrading to WebGL 2.0 can continue to use floating-point render targets on iOS.
Referenced Bugs:
https://bugs.webkit.org/show_bug.cgi?id=126404
[Bug 126404] WebGL 2 support
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