[Webkit-unassigned] [Bug 211156] New: [WebGL2] Implement multiple render target entry points
bugzilla-daemon at webkit.org
bugzilla-daemon at webkit.org
Tue Apr 28 17:07:33 PDT 2020
https://bugs.webkit.org/show_bug.cgi?id=211156
Bug ID: 211156
Summary: [WebGL2] Implement multiple render target entry points
Product: WebKit
Version: WebKit Nightly Build
Hardware: Unspecified
OS: Unspecified
Status: NEW
Severity: Normal
Priority: P2
Component: WebGL
Assignee: webkit-unassigned at lists.webkit.org
Reporter: kbr at google.com
CC: dino at apple.com, jdarpinian at chromium.org
Depends on: 210994, 126994
Blocks: 126404
In Bug 126994 support was supposedly added for multiple render targets, including the following entry points:
drawBuffers
clearBufferfv
clearBufferiv
clearBufferuiv
clearBufferfi
but the implementations were no-op'ed. This leads to at least one conformance test failure.
It's not clear to me how many layout tests' results will be changed as a result of fixing this, so splitting it off from other bugs.
Referenced Bugs:
https://bugs.webkit.org/show_bug.cgi?id=126404
[Bug 126404] WebGL 2 support
https://bugs.webkit.org/show_bug.cgi?id=126994
[Bug 126994] [WebGL2] Multiple Render Targets
https://bugs.webkit.org/show_bug.cgi?id=210994
[Bug 210994] REGRESSION (r256784?): Shadertoy demo no longer works in Safari
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