[Webkit-unassigned] [Bug 211156] New: [WebGL2] Implement multiple render target entry points

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Apr 28 17:07:33 PDT 2020


https://bugs.webkit.org/show_bug.cgi?id=211156

            Bug ID: 211156
           Summary: [WebGL2] Implement multiple render target entry points
           Product: WebKit
           Version: WebKit Nightly Build
          Hardware: Unspecified
                OS: Unspecified
            Status: NEW
          Severity: Normal
          Priority: P2
         Component: WebGL
          Assignee: webkit-unassigned at lists.webkit.org
          Reporter: kbr at google.com
                CC: dino at apple.com, jdarpinian at chromium.org
        Depends on: 210994, 126994
            Blocks: 126404

In Bug 126994 support was supposedly added for multiple render targets, including the following entry points:

drawBuffers
clearBufferfv
clearBufferiv
clearBufferuiv
clearBufferfi

but the implementations were no-op'ed. This leads to at least one conformance test failure.

It's not clear to me how many layout tests' results will be changed as a result of fixing this, so splitting it off from other bugs.


Referenced Bugs:

https://bugs.webkit.org/show_bug.cgi?id=126404
[Bug 126404] WebGL 2 support
https://bugs.webkit.org/show_bug.cgi?id=126994
[Bug 126994] [WebGL2] Multiple Render Targets
https://bugs.webkit.org/show_bug.cgi?id=210994
[Bug 210994] REGRESSION (r256784?): Shadertoy demo no longer works in Safari
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