[Webkit-unassigned] [Bug 210041] Should find touch-action elements inside non-composited iframes

bugzilla-daemon at webkit.org bugzilla-daemon at webkit.org
Tue Apr 7 14:29:36 PDT 2020


https://bugs.webkit.org/show_bug.cgi?id=210041

--- Comment #9 from Daniel Bates <dbates at webkit.org> ---
Comment on attachment 395714
  --> https://bugs.webkit.org/attachment.cgi?id=395714
First attempt

View in context: https://bugs.webkit.org/attachment.cgi?id=395714&action=review

Thank for the comments!

>> Source/WebCore/page/FrameView.cpp:1262
>> +    auto& document = *frame().document();
> 
> RefPtr<>? Who knows what cache->postNotification() does.

OK.

>> Source/WebCore/rendering/RenderLayer.cpp:6447
>> +void RenderLayer::eventRegionsChanged()
> 
> Why do we need both this and invalidateEventRegion()?

Yeah, I'm going to push all this into invalidateEventRegion() conditioned on a new enumeration argument due to needing setNeedsEventRegionUpdateForNonCompositedDescendant() and setNeedsRepaintAfterCompositingLayerUpdate().

>> Source/WebCore/rendering/RenderLayer.cpp:6452
>> +        compositingLayer->renderer().view().setNeedsEventRegionUpdateForNonCompositedDescendant();
> 
> This part still bothers me.

Need more info on how to proceed here.

>> Source/WebCore/rendering/RenderLayer.cpp:6453
>> +        compositingLayer->renderer().view().setNeedsRepaintAfterCompositingLayerUpdate();
> 
> I don't know why we'd need this.

Without this then debug overlays are not painted until something triggers a paint.

>> Source/WebCore/rendering/RenderLayer.cpp:-7006
>> -    };
> 
> Why remove this logic?

May have jumped the gun.... will revert and patch up to consult renderer().view().needsEventRegionUpdateForNonCompositedDescendant()()

>> Source/WebCore/rendering/RenderLayerBacking.cpp:1621
>> +    bool needsEventRegionUpdateForNonCompositedDescendant = renderer().view().needsEventRegionUpdateForNonCompositedDescendant();
> 
> The "descendant" here needs to be explicit that it's about Frames.

okiedokkie

>> Source/WebCore/rendering/RenderLayerCompositor.cpp:862
>> +        m_renderView.repaintRootContents();
> 
> Just to trigger event region generation? That's a huge perf hit.

No, not for event generation. Just to paint the debug paint overlays.

>> Source/WebCore/rendering/RenderWidget.cpp:252
>> +        TransformationMatrix transform;
> 
> AffineTransform

yep, ahead of you here.

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